Veldtocht |
---|
EO AND EI DK LVW Vrijheid NW SoF SotBE DHvT HOvW DZW EVvTB OdBZ - TFGE |
Era |
S TdH - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Taal |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Few Sidhe are capable of staying away from battle for long. The War Mages are wild elf nobility who, though trained as mages, spend most of their time with sword in hand. Their prowess with the sword easily equals that of a warrior, and their magic is a welcome ally.
Bijzonderheden: Deze eenheid heeft magische aanvallen, die altijd een hoge raakkans hebben.
Promoveert van: | Raindancer |
---|---|
Promoveert tot: | Thunderblade |
Prijs: | 38 |
HP: | 44 |
Zetten: | 6 |
XP: | 76 |
Rang: | 2 |
Alliantie: | wetteloos |
ID | Wild Elf Warmage |
Vermogens: |
sword scherp | 7 - 4 dichtbij | ||
lightning energy | 7 - 3 afstand | magisch |
Weerstanden: | |
---|---|
scherp | 0% |
puntig | 0% |
stomp | 0% |
vuur | 0% |
kou | 20% |
mysterieus | 0% |
Terrein | Zetten | Verdediging |
---|---|---|
Bergen | 2 | 60% |
Bevroren | 2 | 40% |
Bos | 1 | 60% |
Diep water | 100 | 20% |
Dorp | 1 | 60% |
Grot | 2 | 40% |
Heuvels | 2 | 50% |
Kasteel | 1 | 60% |
Kustrif | - | 0% |
Moeras | 2 | 30% |
Onbegaanbaar | 100 | 0% |
Onbegaanbaar | 100 | 0% |
Ondiep water | 3 | 20% |
Paddenstoelenveld | 2 | 50% |
Vlak | 1 | 40% |
Zand | 2 | 30% |